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Click on the image below to access a document that provides suggested technology activities based upon the six levels of Bloom's Taxonomy.
(Standard 2 & 3)



Examples:
Knowledge: View/Show a United Streaming Video (www.unitedstreaming.com) in your classroom.

Comprehension: Locate and incorporate specific pictures/objects based upon the learning objectives. (Example: Locating a picture/clipart online of a komodo dragon during the study of reptiles.)

Application: Use a teacher-created Trackstar (http://trackstar.4teachers.org/trackstar/index.jsp) with teacher-generated questions to apply learning objectives.

Analysis: Collect data, analyze it and create a bar graph, pie chart, etc. to visually represent said data using Excel, Graph Club, or Graph Master..

Synthesis: Use software programs such as Science Court to create a simulated environment in the classroom where students will hypothesize, investigate, and produce a conclusion.

Evaluation: Construct a survey (exp. www.surveymonkey.com) to gather data concerning an area of investigation to analyze in Microsoft Excel, Graph Club, or Graph Master.


(Standard 4)
In 1983, Howard Gardner of Harvard University identified seven intelligences that we possess. Currently, he has identified a nine which are (Click on each intelligence to find out ways in which to utilize technology?:

  1. Verbal-Linguistic: The ability to use words and language
  2. Logical/Mathematical: The capacity for inductive and deductive thinking and reasoning, as well as the use of numbers and the recognition of abstract patterns
  3. Visual/Spatial: The ability to visualize objects and spatial dimensions, and create internal images and pictures
  4. Bodily/Kinesthetic: The wisdom of the body and the ability to control physical motion
  5. Musical/Rhythmic: The ability to recognize tonal patterns and sounds, as well as a sensitivity to rhythms and beats
  6. Intrapersonal: The capacity for person-to-person communications and relationships
  7. Interpersonal: The spiritual, inner states of being, self-reflection, and awareness
  8. Naturalist: You may be nature smart. You will like the world of plants and animals and enjoy learning about them.
  9. Existentialist: Learn best through seeing the big picture.

For additional infomation on multiple intelligences see the links below:


 

The North Central Regional Educational Laboratory has created a draft version of several rubrics that will allow teachers to assess technology skill levels for their students based upon four categories: novice, basic, proficient, and advanced. Click below to access the documents in pdf format. (Standard 2, 3, & 4)

Achievement Rubric PK-12
Extended Rubric for Grades PK-2
Extended Rubric for Grades 3-5
Extended Rubric for Grades 6-8


Classroom Management is an essential aspect of an effective classroom. The links below provide wonderful references for managing technology in the classroom as well as techniques for utilizing technology in classroom management situations.


Can't remember where to find all of the online references available to you and your students?

Click on the Trackstar link below in order to access a track created by Stephanie Thompson with links to Gale Group, Worldbook, United Streaming, and Brainpop!
(Standard 2 & 3)

Track Number: 268505


Click on the "expert" above to access the Ask the Expert site. This site connects you to hundreds of real world experts ranging from astronauts to zookeepers. These expects have volunteered to answer questions for FREE!


 

Blogs are a great way for teachers and students to interact online about content being covered in class. There are many different free blog sites on the web that may be used. Below you will find directions on how to create your own site and utilize it. (Standard 2 & 3)

Click here to access the Blogger.com website.

Click here to access directions for using the Blogger.com website.

Click here to access a teacher's blog on ways inwhich she successfully integrated the technology into her classroom.

Other Blogging references of interest for teachers:

 


(Standard 2 & 3)

  Documents, etc. Resources
Jeopardy Game   Jeopardy Game Online Resources
Digital Camera Geometry Scavenger Hunt using a Digital Camera (pdf format)  
Using Marco Polo

Marco Polo PowerPoint Presentation

Exploring Marco Polo Partners and Lesson Plans

Read, Write, Think Website (Microsoft PowerPoint with links)

Elementary Guide

Secondary Guide

Marco Polo Brochure

Marco Polo Training Guide

Marco Polo Website
Trackstar Trackstar FAQ from website Trackstar Website
Webquest

Webquest: Designing and Understanding Microsoft PowerPoint

Webquest Template using Microsoft PowerPoint

Sample Webquest on Volcanoes created by Tammy Seneca
(Level: Grade 8)

 
Virtual Field Trips Virtual Field Trip Storyboard

Virtual Field Trips

Virtual Tours and Exhibits

Volcano World Virtual Field Trips

WebCams  

AfriCam

Monterey Bay Aquarium WebCam

Camscape
1,493 webcams from across the world

Blogging

Note for Teachers:
Blogs may be used for informal assessment and/or for the online publication of student work.

How to Create Your Own Blog

Blogging Scavenger Hunt

Blogger.com

 

Brain Pop How Can I Use Brain Pop in my Classroom Brain Pop Website
Intel Digital Microscope

Digital Microscope Manual

Using the Intel Microscope Software

Recording a Time Lapse Movie

Assembling a Slide Show using the Digital Microscope

Planet Science.com Resources for the Digital Microscope
Sample
DVD Lesson
(Comparing a Book and a Movie)
Lemony Snicket's A Series of Unfortunate Events Websites

Movie vs. Book PowerPoint Template
Violet Bauderlaire Trading Card
Klaus Bauderlaire Trading Card
Sunny Bauderlaire Trading Card
Count Olaf Trading Card
Mr. Poe Trading Card

PowerPoint Game Templates
(All files in a compressed format)
  Jeopardy.zip
Weakest Link.zip
Hollywood Squares.zip
Who Wants to be a Millionaire.zip

(Standard 2 &3)

In collaborative learning, students call into question, through self-reflection or self-critique, the assumptions, values, beliefs, symbols and rules of conduct that characterize their existing ways of meaning making.
-John M. Dirkx and Regina O. Smith

(Source: Online Collabortive Learning: Theory and Practice by Tim S. Roberts)
Collaborative learning is a method that uses social interaction as a means of knowledge building.
The imparting of knowledge is transferred from the "sage on the stage," or one-way transfer, to the "guide on the side" scenario, where the academic is the facilitator and the student constructs his/her own knowledge.

What should a collaborative class project look like?

  • Project-based Learning (PBL): A PBL unit or project begins with a problem/question that will initiate discussion among the learners. The students must then identify learning objectives and collect information.
    • Group members must discuss:
      • which problems should be addressed,
      • which possible learning objectives can be identified,
      • how the problme can be solved,
      • how to distribute tasks among group members, and
      • where to locate resources in order to collect data or information.

    A PBL unit ends with a final discussion of the problem, including recommendations for one or more possible solutions.

    • PBL Online Resources:

Online Collaborative Tools for the K-12 Classroom

  • Email
    Email is the most common collaborative tool used for one-to-one interaction. A very concise email tutorial can be located at webTeacher by clicking on Communicating.
  • Listserv
    A listserv is the most common way inwhich to communicate to a group of individuals. It is important to remember that when you sign up on a listserv you will receive ALL communication between members of the group. An international or national listserv can generate enormous amounts of emails daily. Some educational listservs can be found at West LOOGOOTEE.
  • Web-conferencing
    Web-conferencing is a way to interact with someone at another location through a web-based environment. To learn more about web-conferencing click here.
  • IRC or Internet Relay Chat
    IRC allows for an interactive exchange of text between users. IRC occurs in real-time and both participants must be online at the same time. To learn more about IRC click here.
  • Blogging
    Blogs allow for a text exchange between participants online. Questions and or comments may be exchanged at a predetermined website. To learn more about blogging visit Blogger.com.
  • Webcams or CU-SEE-ME
    Webcams utilize a rather inexpensive camera to provide both audio and video exchange between locations. Click here to see and example of how webcams can be used in the classroom.
  • Online Bulletin Boards
    Online bulletin board systems such as Blackboard, allow the users to communicate anytime, anywhere. Communication is asynchronous and allows users to respond via text at anytime of the day or night.


 

Click on the links below to access a variety of online resources to help teachers
with hardware and software support!
(Standard 4)


Rubistar: Create Rubrics for Your Project-Based Learning Activities

Teacher Helper: Assessment & Rubric Information

Electronic Portfolios in the K-12 Classroom

Assessment Tools from TCET

An Educator's Guide for Evaluating the Use of Technology in Schools and Classrooms

 

 

 

 

 

 

Contact Webmaster: Tammy S. Seneca